mechanics:upgrades
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| mechanics:upgrades [2025/11/07 23:49] – demonafk | mechanics:upgrades [2026/03/17 04:10] (current) – demonafk | ||
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| **Upgrades** | **Upgrades** | ||
| - | In UV 1-3 the upgrades work like regular starcraft games and are separated by races, ground and air. Max weapon/ | + | **UV 1-3** the upgrades work like regular starcraft games and are separated by races, ground and air. Max weapon/ |
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| - | In UV 4 the upgrades are combined into 3 types of weapon: Strength (STR), Tactical (TAC), and Aptitude (APT). The three upgrades are shared between races so check each unit's weapon slot to make sure you're doing the right upgrade. Note that even spells like storm and yamato will receive upgrade bonuses as well. All units share the same armor (Tenacity) upgrades and plasma shield (called Speed, but doesn' | + | **UV 4** the upgrades are combined into 3 types of weapon: Strength (STR), Tactical (TAC), and Aptitude (APT). The three upgrades are shared between races so check each unit's weapon slot to make sure you're doing the right upgrade. Note that even spells like storm and yamato will receive upgrade bonuses as well. All units share the same armor (Tenacity) upgrades and plasma shield (called Speed, but doesn' |
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| Every 7 minutes Tesla regeneration will trigger and fully heal your hero's hit point, shield point and energy. You may shorten the cooldown of Tesla regeneration with Tesla upgrades (max 5, reduce cooldown by 1 minute per upgrade). Brawler in UV4 and Psycho gets Tesla every 3 minutes while each upgrade reduces cooldown by 30 seconds. Starting in UV4 the cooldown time until next Tesla trigger will be displayed on HUD. | Every 7 minutes Tesla regeneration will trigger and fully heal your hero's hit point, shield point and energy. You may shorten the cooldown of Tesla regeneration with Tesla upgrades (max 5, reduce cooldown by 1 minute per upgrade). Brawler in UV4 and Psycho gets Tesla every 3 minutes while each upgrade reduces cooldown by 30 seconds. Starting in UV4 the cooldown time until next Tesla trigger will be displayed on HUD. | ||
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| + | In current UV4 each Tesla upgrade removes 60s from remaining Tesla timer with each upgrade, improving the ability overall by giving more immediate results; consider using tesla upgs with <60s remaining on timer as instant full heals with added long term benefit | ||
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| - **S**TR upgrades (melee attacks) | - **S**TR upgrades (melee attacks) | ||
| - **T**AC upgrades (ranged attacks) | - **T**AC upgrades (ranged attacks) | ||
| - | - **A**PT upgrades (magical or spell damage) //Note: Infested Terran, | + | - **A**PT upgrades (magical or spell damage) // |
| - **T**enacity (armor) upgrades | - **T**enacity (armor) upgrades | ||
| - **S**peed (shield) upgrades | - **S**peed (shield) upgrades | ||
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| * **Stasis field** 10 minerals (//beware that this also prevents ally from casting stasis on you in a pinch//) | * **Stasis field** 10 minerals (//beware that this also prevents ally from casting stasis on you in a pinch//) | ||
| - | After you research immunity upgrade, whenever an enemy casts the spell on your hero it will automatically get a restoration. Unfortunately it only works on your hero and not the summons/ | + | After you research immunity upgrade, whenever an enemy casts the spell on your hero it will automatically get a restoration. Unfortunately it only works on your hero and not the summons/ |
mechanics/upgrades.1762559361.txt.gz · Last modified: by demonafk
