mechanics:difficulty
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Game Difficulty
UV4
Normal
- Start with 40 minerals
- Enemies start at 1 weapon/armor upgrade
Hard
- Start with 45 minerals
- Enemies start at 2 weapon/armor upgrades
Insane
- Start with 50 minerals
- Enemies start at 4 weapon/armor upgrades
Impossible
- Start with 55 minerals
- Enemies start at 7 weapon/armor upgrades
By entering code:
Impossible plus
- Start with 60 minerals
- Enemies start at 11 weapon/armor upgrades
Gauntlet
- All pre-placed enemies become hero units except spellcasters
- All enemies become hero-unit color
- Bosses get an increase in hp, sp and damage
mechanics/difficulty.1754454423.txt.gz · Last modified: by demonafk
