User Tools

Site Tools


mechanics:difficulty

This is an old revision of the document!


Game Difficulty

UV4

Normal

  • Start with 40 minerals
  • Enemies start at 1 weapon/armor upgrade

Hard

  • Start with 45 minerals
  • Enemies start at 2 weapon/armor upgrades

Insane

  • Start with 50 minerals
  • Enemies start at 4 weapon/armor upgrades

Impossible

  • Start with 55 minerals
  • Enemies start at 7 weapon/armor upgrades

By entering code:

Impossible plus

  • Start with 60 minerals
  • Enemies start at 11 weapon/armor upgrades

Gauntlet

  • All pre-placed enemies become hero units except spellcasters
  • All enemies become hero-unit color
  • Bosses get an increase in hp, sp and damage
mechanics/difficulty.1754454423.txt.gz · Last modified: by demonafk